Your own game master, ready whenever you are.
Lorekeeper runs a tabletop role-playing adventure for you, aloud, any time, solo or with friends. It narrates the world, voices the characters, rolls the dice, and keeps a living campaign. No human GM needed.
Free to start, no card. Family-friendly by default. Play in your browser.
Begin a two-minute adventure.
Lorekeeper opens a scene aloud. Answer by voice or by typing, and see the story turn. No sign in.
No GM, no game.
The best part of a tabletop night is also the hardest to arrange. A great game master holds the world, voices everyone, improvises, and remembers. That is a lot to ask of one friend, every week, forever. So the game waits.
Hard to schedule
Five calendars, one free evening a month, if you are lucky. The campaign stalls for weeks between sessions.
Hard to find a GM
Someone has to run it, prepare it, and carry it. Plenty of players never find that person at all.
Lorekeeper is the game master that is always free to play. The game waits for you, not the other way around.
Three steps to the table
From nothing to narrating in about a minute.
Pick or create an adventure
Choose a starting adventure and set the tone, or build your own world and party.
Play out loud
Lorekeeper narrates in a real voice and reacts as you speak or type. It rolls when the moment calls for it.
Your campaign is remembered
Come back any time. The party, the pack, and the story so far are all still there.
A real moment of play
Make a choice, throw the dice, and watch the story branch on the result. This sample runs entirely in your browser.
Dawn comes gray over Brackleton. The baker Mott is gone, the ovens are cold, and a thin trail of flour drifts toward the wood the village calls the Hollow. At the Kettle and Quill, the innkeeper wrings her apron and looks to you.
Wren
RangerPack
- Mott's last warm loaf
- A hunting bow, well kept
- A stub of chalk
Everything a game master carries
Voice, memory, rules, and care, all in one place.
Voice that reacts
The game master narrates aloud in a characterful voice and answers what you actually say, not just what it planned for.
Remembers your campaign
Party, inventory, threads, and a living summary carry from beat to beat and session to session.
Runs the rules and dice
Fair rolls thrown on our servers, in the open, then narrated win or lose.
Solo or with a party
Play alone on a quiet night, or gather friends around one game master.
Generated scene art
Each beat can bloom into a painterly illustration in a consistent style.
Family-friendly controls
Set tone and intensity, and trust a kind refusal to anything out of bounds.
Model-agnostic
The storyteller improves as models do; the memory and rules stay steady.
A spoken, improvising, memory-keeping game master was impossible before modern models.
This is not a website with a chatbot bolted on. The language model drives the story and the rules, ElevenLabs gives the narrator a real voice, and an image model paints the scenes. Take the models away and there is no product. That is what AI-native means.
Family-friendly by default
Adventures start kind, with no graphic or adult content. Set tone and intensity to suit your table, and trust a gentle refusal to anything out of bounds. See the content controls.
Players who could not find a game
I have wanted to play for years and could never get a group together. Now I run a solo campaign on my train home and it remembers everything. It feels like reading a book that answers back.
Renée A.
Solo player, two months in
Our old group fell apart when our GM moved. We started a Guild table on our weekly call, and Lorekeeper handles the world so all four of us can just play our characters.
The Thursday Table
Group of four
Illustrative player stories, shared with permission.
Start free, adventure on
A real free tier with the full voiced game master. Upgrade when you want unlimited play and a party.
Free
A short adventure every week, fully voiced. No card needed.
Begin for free- One short adventure each week
- Full spoken narration
- Solo play
- Dice and stat tracking
- Family-friendly by default
- One saved campaign
Adventurer
Unlimited play and a shelf of saved campaigns for you and a small party.
Start Adventurer- Unlimited adventures
- Unlimited saved campaigns
- Group play, up to 4 players
- Generated scene art each beat
- Full content controls
- Export your campaigns any time
Guild
Bigger tables, custom worlds, and the priciest, most characterful voices.
Start Guild- Everything in Adventurer
- Group play, up to 8 players
- Build custom worlds and rule sets
- Priority, premium narrator voices
- Longer memory for epic campaigns
- Priority support
Prices in USD, one price list worldwide. Cancel any time. Free needs no card.
Good to know
The fire is lit. Your adventure is waiting.
Begin a campaign in your browser, free, in about a minute.